⚔ Glaive Legions

Campaign guide: all 30 battles

By · Updated 23 October 2026

The campaign is a chain of 30 hand-made battles against named warlords, from Bandit Goro in the rice paddies to the Shogun's castle. It mixes 15 open-field battles, 5 castle sieges where you storm a walled fort, and 10 castle defences where you hold your own wall against waves. Three are boss battles (☠) with enemy heroes.

Stars and rewards

Every battle has three stars: win, keep your statue or keep above a health threshold, and finish under a time limit. A star opens the next battle and each new star pays 60 war coins, so replaying for three stars is the fastest way to afford heroes.

Every battle

#BattleWarlordTypeBattlegroundBriefing
1Rice Paddy SkirmishBandit GoroField battleMountain ValeA ragtag band. Learn the ropes.
2River CrossingCaptain IshiField battleMisty MarshArchers guard the ford.
3Night RaidGoro's BrothersDefenceMountain ValeBandits storm your new wall at night. Man the towers.
4Burning VillageRaider KumaField battleGolden PlainsThey charge at the horn. Hold the line.
5Mountain PassLady OyukiSiegeSnowfieldA walled pass: archers on four towers, blades behind the gate.
6The Snow GateOyuki's AvengersDefenceSnowfieldTwo battering rams come for your gate.
7Shrine of AshesMonk TetsuField battleBlossom ValleyA pincer closes on whoever stands in the centre.
8Frozen LakeGeneral FuyuField battleSnowfieldA wall of glaives on the ice.
9Siege of the Lake FortFuyu's RearguardDefenceSnowfieldThree waves across the ice.
10Salt RoadMerchant-Lord HoshiField battleRed DesertHired archers, well paid.
11Red Desert DunesScorpion AkaiField battleRed DesertFast, hot and merciless.
12Desert OutpostAkai's RidersDefenceRed DesertCavalry, rams and a catapult.
13Castle GateDaimyo KuroganeSiegeMountain ValeA true castle. Rams for the gate, catapults for the towers.
14Bamboo Maze ☠Shadow Hana, Mistress of SpearsField battleEmber DuskHer spear-wall never stops moving, and two heroes ride with her.
15Bamboo StockadeHana's Spear ClanDefenceEmber DuskCatapults outrange your towers.
16Thunder PlateauRaidenField battleGolden PlainsAn elite wedge that never misses the flank.
17Harbour of GhostsAdmiral ShiroSiegeMisty MarshForty archers: twenty on the towers, twenty behind shields.
18Harbour WatchShiro's MarinesDefenceMisty MarshMarines and rams out of the fog.
19Ember FieldsWarlord HomuraField battleEmber DuskA hundred blades, all running at you.
20Twin PeaksThe Brothers YamaField battleSnowfieldTwo wedges, one from each peak.
21Mountain KeepThe Yama HostDefenceSnowfieldRams first, cavalry through the breach.
22Obsidian KeepKurogane the ElderSiegeVolcanic WastesBlack walls and twice the elite guard.
23Blood Moon BridgeOni MaskField battleEmber DuskNothing crosses the bridge alive.
24Blood Moon VigilOni Mask's HordeDefenceEmber DuskWave after wave until dawn.
25Storm CoastTyphoon RinField battleMisty MarshThe storm breaks on your statue.
26Lantern FestivalEmpress KikuField battleBlossom ValleyThirty elite. Beautiful and lethal.
27Festival of FireKiku's LoyalistsDefenceBlossom ValleyThirty elite behind four rams.
28Dragon SpineRyu the UndefeatedField battleGolden PlainsHe has never lost. Yet.
29Throne of Glaives ☠The ShogunSiegeVolcanic WastesThe Shogun's castle, all four champions and every tower manned.
30The Last Stand ☠The Shogun's Ghost ArmyDefenceVolcanic WastesFour waves, two champions, every engine of war.

Tips for the campaign

Campaign questions

How many battles are in the campaign?

30: 15 open-field battles, 5 castle sieges and 10 castle defences, including 3 boss battles.

How do I unlock the next battle?

Earn at least one star in a battle to open the next one. Replay any battle to collect all three stars.

How do stars work?

Each battle has three objectives: win, keep your statue (or keep) above a health threshold, and finish under a time limit. Every new star pays war coins.

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